Clockwise rotation change in degrees per frame of every sprite in the group.
A positive value will rotate clockwise, a negative value will rotate counterclockwise. Must be used with the draw()
function containing a drawSprites()
.
The default rotationSpeed is 0. All sprite properties can be both accessed and updated.
var group = createGroup(); group.add(createSprite(100, 200)); group.add(createSprite(300, 200)); function draw() { background("white"); drawSprites(); if (mouseDown("leftButton")){ group.setRotationSpeedEach(5); } else { group.setRotationSpeedEach(-5); } }
group.setRotationSpeedEach(speed)
Name | Type | Required? | Description |
---|---|---|---|
speed | Number | The clockwise rotation speed. |
No return value. Changes output in the display after drawSprites() is called.
drawSprites()
is called.Found a bug in the documentation? Let us know at documentation@code.org