Checks if the mouse button specified is pressed.
Some interactive games use the mouse for the user to control the game.
function draw() { console.log(mouseDown("leftButton")); }
Simple pencil drawing with mouseDown().
// Simple pencil drawing with mouseDown(). var sprite = createSprite(200, 200, 5, 5); World.frameRate=60; function draw() { sprite.x=World.mouseX; sprite.y=World.mouseY; if (mouseDown("leftButton")) drawSprites(); }
mouseDown(button)
Name | Type | Required? | Description |
---|---|---|---|
button | String | The mouse button you want to check, either "leftButton" or "rightButton". |
Boolean true or false.
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