Sets the image or animation for every sprite in the group.
Use the Animation tab to load and label images and animations for your sprites.
The default image is a gray rectangle.
var group = createGroup(); group.add(createSprite(100, 200)); group.add(createSprite(300, 200)); function draw() { background("white"); drawSprites(); if (mouseDown("leftButton")){ group.setAnimationEach("alienPink_1"); } else { group.setAnimationEach("alienBlue_1"); } }
group.setAnimationEach(label)
Name | Type | Required? | Description |
---|---|---|---|
label | String | The name of an image or animation loaded in the Animation tab. |
No return value. Changes output in the display after drawSprites() is called.
drawSprites()
is called.Found a bug in the documentation? Let us know at documentation@code.org