Checks if the mouse moved.
Some interactive games use the mouse for the user to control the game.
var count=0; function draw() { background("white"); if (mouseDidMove()) { count=count+1; } text("count="+count, 0, 15); }
// Keep the sprite up by moving the mouse over the sprite. var sprite = createSprite(200, 200,25,25); function draw() { background("white"); if (mouseIsOver(sprite) && mouseDidMove()) { sprite.y=sprite.y-1; } else { sprite.y=sprite.y+1; } drawSprites(); }
mouseDidMove()
Boolean true or false.
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