Session 5: Intro to the Circuit Playground
25 minutes
lesson exploration
Purpose
This session is intended to familiarize participants with the Circuit Playground and associated tools. The session begins with a board exploration followed by a check to ensure the board is working properly. The session ends with participants programming with the circuit playground to control the LED light.
Objectives
- Participants are familiar with the Circuit Playground and associated tools
- Participants are able to program the LED light on the Circuit Playground
Supplies & Prep
Room Setup:
- Participants are seated in pairs
Facilitator Supplies:
- Your local copy of the CSD Workshop 4 Slides Template
- Your local copy of the CSD Workshop 4 Notes Template
- Circuit Playground Troubleshooting Guide
- Chart paper
- Markers
Teacher Materials:
- Circuit Playground (2 teachers to 1 board)
- Computer
Agenda
Overview of Circuit Playground and Maker Toolkit (10 minutes)
Practice using the Circuit Playground (15 minutes)
Facilitation Guide
Overview of Circuit Playground and Maker Toolkit (10 minutes)
(5 minutes) Board Inspection
Remarks
This is the Warm Up from Unit 6 Lesson 3 that we will do to start exploring the Circuit Playground.
Group: Put participants in pairs.
Distribute: Pass out a board and USB cable to each pair of participants. Let participants know that:
- They should not plug the boards in yet
- They can use their own board if they brought it
- These boards belong to the Regional Partner and you will collect them at the end of the day
Ask pairs to spend one minute looking over the board, focusing on the details.
Prompt: What do you think this board does (or could do) and why?
Share: Have groups share their thoughts with the whole group, keeping track of ideas on the board. Push participants to support their ideas with evidence from reviewing the board, but don't worry about ensuring correctness at this point.
(5 minutes) Intro to Unit 6 Tools
Using the slides, go over the tools (Circuit Playground, Maker App, and Maker Toolkit ) used in Unit 6.
Section | Content |
---|---|
Circuit Playground | Inputs
|
Maker App |
|
Maker Toolkit |
|
Practice using the Circuit Playground (15 minutes)
Facilitator Tip
Teachers should already have installed the Maker App on their computers during break. If they haven't, you will need to take time now to do it. Participants will be working in pairs, so it is only necessary for half of the participants to have the program installed on their computers. If someone has difficulty installing the program, pair them with someone who has it working on their computer. However, remember to check in with them later in the day to make sure everyone leaves the workshop with the App working.
(3 minutes) Check the Board
Remarks
We are going to write our first program with the Circuit Playground! We will start with the red LED on the board.
Group: Put teachers in pairs so they are using only one computer and one board.
Have every group plug in their board and click on the the gear at the top of Maker App (Installation instructions can be found at https://studio.code.org/maker/setup ). They should get all green checks if everything is plugged in and set up correctly.
(12 minutes) Circuit Playground Programming
Facilitator Tip
If teachers want to make sure they have the code they create with their partner on both accounts, you may want to suggest that they use the pair programming feature.
Once the pairs have set up their boards, they should:
- Log into one of their Code.org accounts.
- Navigate to Unit 6 Lesson 3 Level 4.
- Complete Levels 4 to 7.
Some pairs may make it farther than Level 7 if they get their computer and board set up quickly. That is ok!
Remarks
This morning we have done a very quick introduction to App Lab and the Circuit Playground. Your students will experience a more gradual introduction to these tools with more practice along the way. Now that we have seen how to set up the Circuit Playground and program the red LED, let's take a step back and look at where this introduction fits into the start of Unit 6.