The Design Process
Lesson 1: Designing With Empathy | |
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Lesson 2: Understanding Your User | |
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Lesson 3: User-Centered Design - Define and Prepare | |
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Lesson 4: User-Centered Design - Try and Reflect | |
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Lesson 5: User Interfaces | |
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Lesson 6: Feedback and Testing | |
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Lesson 7: Identifying User Needs | |
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Lesson 8: Project - Paper Prototype | |
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Lesson 9: Designing Apps for Good | |
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Lesson 10: Market Research | |
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Lesson 11: Exploring UI Elements | |
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Lesson 12: Build a Paper Prototype | |
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Lesson 13: Prototype Testing | |
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Lesson 14: Design Mode in App Lab | |
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Lesson 15: Build a Digital Prototype | |
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Lesson 16: Events in App Lab | |
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Lesson 17: Linking Prototype Screens | |
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Lesson 18: Testing the App | |
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Lesson 19: Bugs and Features | |
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Lesson 20: Updating Your Prototype | |
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Lesson 21: Project - App Presentation | |
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Data and Society
Lesson 1: Representation Matters | |
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Lesson 2: Patterns and Representation | |
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Lesson 3: ASCII and Binary Representation | |
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Lesson 4: Representing Images | |
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Lesson 5: Representing Numbers | |
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Lesson 6: Combining Representations | |
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Lesson 7: Keeping Data Secret | |
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Lesson 8: Create a Representation | |
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Lesson 9: Problem Solving and Data | |
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Lesson 10: Structuring Data | |
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Lesson 11: Interpreting Data | |
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Lesson 12: Making Decisions with Data | |
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Lesson 13: Automating Data Decisions | |
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Lesson 14: Problem Solving with Big Data | |
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Lesson 15: Data and Machine Learning | |
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Lesson 16: Project - Make a Recommendation | |
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