Unit 5 - Building Apps
Lesson 1: Introduction to Event-Driven Programming | |
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Resources | Preparation |
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Lesson 3: Building an App: Multi-Screen App | |
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For the Students
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Lesson 4: Controlling Memory with Variables | |
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For the Students |
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Lesson 5: Building an App: Clicker Game | |
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For the Students
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Lesson 6: User Input and Strings | |
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For the Students
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Lesson 7: If-statements Unplugged | |
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For the Teachers
For the Students
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Lesson 8: Boolean Expressions and "if" Statements | |
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For the Students
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Lesson 9: "if-else-if" and Conditional Logic | |
Resources | Preparation |
For the Teachers For the Students
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Lesson 10: Building an App: Color Sleuth | |
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For the Students
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Lesson 11: While Loops | |
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For the Teachers For the Students
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Lesson 12: Loops and Simulations | |
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For the Students |
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Lesson 15: Processing Arrays | |
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For the Students
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Lesson 16: Functions with Return Values | |
Resources | Preparation |
For the Students
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