CS Fundamentals 2019-2020

Course D

Vocab

Course D

Lesson 1: Graph Paper Programming

  • Algorithm: A list of steps to finish a task.
  • Program: An algorithm that has been coded into something that can be run by a machine.

Lesson 2: Introduction to Online Puzzles

  • Bug: Part of a program that does not work correctly.
  • Debugging: Finding and fixing problems in an algorithm or program.
  • Loop: The action of doing something over and over again.
  • Program: An algorithm that has been coded into something that can be run by a machine.
  • Programming: The art of creating a program.

Lesson 3: Relay Programming

  • Algorithm: A list of steps to finish a task.
  • Bug: Part of a program that does not work correctly.
  • Debugging: Finding and fixing problems in an algorithm or program.
  • Frustrated: Feeling annoyed or angry because something is not the way you want it.
  • Persistence: Trying again and again, even when something is very hard.
  • Program: An algorithm that has been coded into something that can be run by a machine.

Lesson 4: Debugging with Laurel

  • Bug: Part of a program that does not work correctly.
  • Debugging: Finding and fixing problems in an algorithm or program.

Lesson 5: Events in Bounce

  • Event: An action that causes something to happen.

Lesson 6: Build a Star Wars Game

  • Event: An action that causes something to happen.

Lesson 7: Loops in Ice Age

  • Loop: The action of doing something over and over again.
  • Repeat: Do something again

Lesson 8: Drawing Shapes with Loops

  • Loop: The action of doing something over and over again.
  • Repeat: Do something again

Lesson 9: Nested Loops in Maze

  • Command: An instruction for the computer. Many commands put together make up algorithms and computer programs.
  • Loop: The action of doing something over and over again.
  • Repeat: Do something again

Lesson 10: Conditionals with Cards

  • Conditionals: Statements that only run under certain conditions.

Lesson 11: If/Else with Bee

  • Conditionals: Statements that only run under certain conditions.

Lesson 12: While Loops in Farmer

  • Condition: A statement that a program checks to see if it is true or false. If true, an action is taken. Otherwise, the action is ignored.
  • Loop: The action of doing something over and over again.
  • Repeat: Do something again
  • While Loop: A loop that continues to repeat while a condition is true.

Lesson 13: Until Loops in Maze

  • Condition: A statement that a program checks to see if it is true or false. If true, an action is taken. Otherwise, the action is ignored.
  • Conditionals: Statements that only run under certain conditions.
  • Loop: The action of doing something over and over again.
  • Repeat: Do something again
  • Until: A command that tells you to do something only up to the point that something becomes true.

Lesson 14: Harvesting with Conditionals

  • Condition: A statement that a program checks to see if it is true or false. If true, an action is taken. Otherwise, the action is ignored.
  • Conditionals: Statements that only run under certain conditions.
  • Loop: The action of doing something over and over again.
  • Repeat: Do something again
  • While Loop: A loop that continues to repeat while a condition is true.

Lesson 15: Binary Images

  • Binary: A way of representing information using only two options.
  • Binary Alphabet: The two options used in your binary code.

Lesson 16: Binary Images with Artist

  • Binary: A way of representing information using only two options.

Lesson 17: Digital Citizenship

  • Digital Citizen: Someone who acts safely, responsibly, and respectfully online.

Lesson 18: Dance Party

  • code: (v) to write code, or to write instructions for a computer.
  • Event: An action that causes something to happen.
  • Program: An algorithm that has been coded into something that can be run by a machine.