Unit 6 - Physical Computing
| Lesson 1: Innovations in Computing | |
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| Resources | Preparation |
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For the Students
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| Lesson 4: Input Unplugged | |
| Resources | Preparation |
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For the Students
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| Lesson 7: Analog Input | |
| Resources | Preparation |
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For the Students |
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| Lesson 8: The Program Design Process | |
| Resources | Preparation |
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For the Students
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| Lesson 9: Project - Make a Game | |
| Resources | Preparation |
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For the Teachers
For the Students
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| Lesson 15: Circuits and Physical Prototypes | |
| Resources | Preparation |
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For the Students
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| Lesson 16: Project - Prototype an Innovation | |
| Resources | Preparation |
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For the Teachers
For the Students
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