CS Discoveries 2018

Unit 4

Resources

Unit 4 - The Design Process

Lesson 1: Analysis of Design
Resources Prep

For the Students

Lesson 2: Understanding Your User
Resources Prep

For the Teacher

For the Students

  • Print out enough user profiles for all students, ensuring as much variety as possible
  • Print Reacting as your User - Activity Guide for each user
  • Prepare prompt questions for warm up exercise
  • Label four corners of the room as A, B, C, and D
  • Arrange room in table groups of 4, and place a number on each table group (1, 2, 3,...)
Lesson 3: User-Centered Design Micro Activity
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For the Students

  • Ensure you have plenty of sticky notes, pens and large poster paper for students to work on
  • Set up groups with preferably 3 students each
Lesson 4: User Interfaces
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For the Students

Lesson 5: Feedback and Testing
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For the Students

  • Print one copy of Prototype Feedback - Activity Guide for each group of 2 or 3
  • Print one copy of Improve a Screen for each student
  • Colored pencils or markers for the paper prototypes
Lesson 6: Identifying User Needs
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For the Students

Lesson 7: Project - Paper Prototype
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For the Students

Lesson 8: Designing Apps for Good
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For the Teacher

For the Students

Lesson 9: Market Research
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For the Students

Lesson 10: Paper Prototypes
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For the Students

Lesson 11: Prototype Testing
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For the Students

Lesson 12: Digital Design
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For the Students

Lesson 14: Testing the App
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For the Students

Lesson 15: Improving and Iterating
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For the Students

Lesson 16: Project - App Presentation
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For the Students

  • Determine how much time each group has to present. Typically this is 8-10 minutes per team, but remember to leave time for transitioning between teams
  • Create a copy of the presentation template slide deck for each team
  • Print one copy of App Presentation - Rubric for each team.