Course D
Lesson 1: Graph Paper Programming
- Algorithm: A list of steps to finish a task.
- Program: An algorithm that has been coded into something that can be run by a machine.
Lesson 2: Introduction to Online Puzzles
- Bug: Part of a program that does not work correctly.
- Debugging: Finding and fixing problems in an algorithm or program.
- Loop: The action of doing something over and over again.
- Program: An algorithm that has been coded into something that can be run by a machine.
- Programming: The art of creating a program.
Lesson 3: Events in Bounce
- Event: An action that causes something to happen.
Lesson 4: Nested Loops
- Command: An instruction for the computer. Many commands put together make up algorithms and computer programs.
- Loop: The action of doing something over and over again.
- Repeat: Do something again
Lesson 5: Nested Loops in Artist
- Loop: The action of doing something over and over again.
- Repeat: Do something again
Lesson 6: Nested Loops with Frozen
- Loop: The action of doing something over and over again.
- Repeat: Do something again
Lesson 7: Relay Programming
- Algorithm: A list of steps to finish a task.
- Bug: Part of a program that does not work correctly.
- Debugging: Finding and fixing problems in an algorithm or program.
- Program: An algorithm that has been coded into something that can be run by a machine.
Lesson 8: Debugging in Collector
- Bug: Part of a program that does not work correctly.
- Debugging: Finding and fixing problems in an algorithm or program.
Lesson 9: While Loops in Farmer
- Condition: A statement that a program checks to see if it is true or false. If true, an action is taken. Otherwise, the action is ignored.
- Loop: The action of doing something over and over again.
- Repeat: Do something again
- While Loop: A loop that continues to repeat while a condition is true.
Lesson 10: If/Else: Conditionals with Cards
- Conditionals: Statements that only run under certain conditions.
Lesson 11: Conditionals in Bee
- Conditionals: Statements that only run under certain conditions.
Lesson 12: Conditionals & Loops in Maze
- Condition: A statement that a program checks to see if it is true or false. If true, an action is taken. Otherwise, the action is ignored.
- Conditionals: Statements that only run under certain conditions.
- Loop: The action of doing something over and over again.
- Repeat: Do something again
- While Loop: A loop that continues to repeat while a condition is true.
Lesson 13: Conditionals & Loops in Harvester
- Condition: A statement that a program checks to see if it is true or false. If true, an action is taken. Otherwise, the action is ignored.
- Conditionals: Statements that only run under certain conditions.
- Loop: The action of doing something over and over again.
- Repeat: Do something again
- While Loop: A loop that continues to repeat while a condition is true.
Lesson 14: Digital Citizenship
- Digital Citizen: Someone who acts safely, responsibly, and respectfully online.
Lesson 15: Build a Play Lab Game
- Event: An action that causes something to happen.
Lesson 16: Beyond Programming: Binary
- Binary: A way of representing information using only two options.
- Binary Alphabet: The two options used in your binary code.
Lesson 17: Binary Artist
- Binary: A way of representing information using only two options.