CS Discoveries 2018

Unit 6

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Unit 6 - Physical Computing

Lesson 1: Innovations in Computing
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For the Students

Lesson 4: Input Unplugged
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For the Students

Lesson 7: Analog Input
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Lesson 8: The Program Design Process
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Lesson 9: Project: Make a Game
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Lesson 15: Circuits and Physical Prototypes
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For the Students

  • Gather prototyping materials, such as:
    • Structural material (cardboard, construction paper, etc)
    • Connective material (tape, glue, hot glue, etc)
    • Construction tools (scissors, staplers, etc)
    • Other materials (cups, binder clips, paper plates, etc)
  • Prepare circuit wiring materials, such as:
    • Alligator clip wires (included in Circuit Playground classroom kit)
    • LEDs (included in Circuit Playground classroom kit)
    • Other conductive material (wire, paper clips, foil, etc)
    • (optional) Buttons or switches
  • Print a copy of Physical Prototyping - Project Guide for each group of 2-3 students
  • Prepare a model button to show the class
Lesson 16: Project: Prototype an Innovation
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For the Students