Session 42: TLO #7: U3L2 - Introduction to Design Mode
60 minutes
lesson exploration | role play
Purpose
The purpose of this session is to demonstrate how student’s first experiences with “programming” can be very approachable.
Objectives
- Participants understand how the curriculum and AppLab are designed to remove barriers to the content for students.
Supplies & Prep
Room Setup:
- Normal Breakout Room Set Up
Facilitator Supplies and Prep:
Participant Materials:
- Writing utensil
- Journal
- Computers
Agenda
Intro and Lesson (40 minutes)
Debrief (20 minutes)
Facilitation Guide
Intro and Lesson (40 minutes)
Facilitator Tip
If your participants are planning on implementing this lesson in a socially-distanced or virtual setting, they can access the Lesson Modifications document to review how to adjust.
(40 minutes) Lesson
Be attentive to what is happening during the lesson as you select your debrief goals, reflection prompts, and discussion prompts. It is recommended that you communicate with your co-facilitator to share what you are seeing in the lesson and develop a shared understanding of the goal of the debrief for the lesson. You can communicate through Slack or through passing notes to one another. You are looking for the teaching group to demonstrate the “Essential practices” and “Teaching group decisions” identified in the debrief below.
Debrief (20 minutes)
Debrief process reminder:
- (~5 minutes) Start with projecting the reflection question(s) on the board or writing it on chart paper. Have the participants who acted as learners reflect on the reflection prompt(s) individually and then share their thoughts with a partner.
- While the room is reflecting and sharing with a partner, have the teaching group discuss and be prepared to share their “Choices, Advice, and Takeaways”.
- When the teaching group is ready, have them share their Choices, Advice, and Takeaways with the room to start the debrief.
- After they have shared, applaud the teaching group and lead the group discussion using the discussion prompts. Once again, post discussion prompts to help keep track of the conversation.
Suggested Debrief Plan | ||
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To Watch for During the Lesson | Essential Practices |
Teachers support sense-making of the different tools available to learners in App Lab’s design mode through structured support in Code Studio and by encouraging learners to play and explore in App Lab. |
Potential Teaching Group Decisions |
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If the essential practices, listed above, are present in the lesson we recommend the following for your debrief: | ||
Debrief Direction | Topic | Equity |
Goal | Teachers understand how the curriculum and AppLab are designed to remove barriers to the content for students.
FACILITATOR NOTE: It is important to note that while the teacher does play a role in accomplishing this goal, in this lesson, this goal is accomplished more though the structure of the curriculum. This debrief is intended to call attention to this design feature of the curriculum. |
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To reach this goal, consider using the following reflection and discussion prompts: | ||
Debrief Suggestions | Reflection Prompt |
As a learner designing a user interface in App Lab...
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Discussion Prompts |
FACILITATOR NOTE: As you discuss this prompt, look for places to draw out the decisions for this lesson, listed above. |