Sprite stops doing all its behaviors.
If a sprite has multiple behaviors, they can all be stopped at once using this block. For more information see Adding and Removing Behaviors.
The sprite has three behaviors: spinning, swimming, and growing. When it is clicked, all three behaviors will stop.
| Name | Description |
|---|---|
| sprite | The sprite or sprite group stopping all behaviors |
sprite clicked. Code is executed quickly in Sprite Lab. If you tell a sprite to begin a behavior and then tell it to stop in the same sequence of code, there is not enough time to see the behavior in action.set sprite property, jump to and change color to restore a sprite to its initial state, which can be useful in games and simulations that can be “reset”.Found a bug in the documentation? Let us know at documentation@code.org