Checks if the mouse button specified was pressed.
Some interactive games use the mouse for the user to control the game. mouseWentDown() generates a single true value when the mouse button is pressed down, no matter how long the button is pressed. Use mouseDown() to continually check if the button is pressed.
function draw() {
console.log(mouseWentDown("leftButton"));
}
Change the background by clicking a mouse button.
// Change the background by clicking a mouse button.
function draw() {
if (mouseWentDown("rightButton")) background("black");
if (mouseWentDown("leftButton")) background("white");
}
mouseWentDown(button)
| Name | Type | Required? | Description |
|---|---|---|---|
| button | String | The mouse button you want to check, either "leftButton" or "rightButton". |
Boolean true or false.
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