Creates a scale for the value of the lightSensor to follow.
onBoardEvent(lightSensor, "data", function(event) { lightSensor.setScale(0, 255); var light1 = lightSensor.value; lightSensor.setScale(100, 255); var light2 = lightSensor.value; lightSensor.setScale(0, 255); var light3 = lightSensor.value; setProperty("screen1", "background-color", rgb(light1,light2,light3)); });
var redness; lightSensor.setScale(0, 255); timedLoop(100, function() { redness = Math.round(lightSensor.value); setProperty("screen1", "background-color", rgb(redness, 0, 0)); });
lightSensor.setScale(low, high);
Name | Type | Required? | Description |
---|---|---|---|
low | number | The low value to start the scale at. | |
high | number | The high value to end the scale at. |
Found a bug in the documentation? Let us know at documentation@code.org