CourseE

Course E

Created with fourth grade students in mind, this course begins with a brief review of concepts previously taught in courses C and D. This introduction is intended to inspire beginners and remind the experts of the wonders of computer science. Students will practice coding with algorithms, loops, conditionals, and events before they are introduced to functions. At the end of the course, students will have the opportunity to create a capstone project that they can proudly share with peers and loved ones.

Lesson 1: Programming: My Robotic Friends

Algorithms | Debugging | Unplugged

  • Warm Up (5 min)
  • Activity (45 min)
  • Wrap Up (10 min)

Turn your friends into robots and tell them what to do!

Teacher Links: Teacher Video Student Links: Manipulatives | Manipulatives | Unplugged Video | Symbol Key

Lesson 2: Sequences in Maze

Sequencing | Debugging | Maze

  • Warm Up (10 min)
  • Bridging Activities - Programming (10 min)
  • Main Activity (30 min)
  • Wrap Up (10 min)

In this lesson, you will learn how to write your very own programs!

Teacher Links: Website | Lesson Recommendations Student Links: Manipulatives

Lesson 3: Building a Foundation

Unplugged | Persistence | Frustration

  • Warm Up (20 min)
  • Main Activity (20 min)
  • Wrap Up (10 min)
  • Extended Learning

Build a structure that can hold a textbook. You might feel frustrated- remember to be persistent!

Teacher Links: Unplugged Video | Teacher Video | Lesson in Action Video | Teacher Prep Guide

Lesson 4: Debugging in Scrat

Debugging | Ice Age

  • Warm Up (15 min)
  • Main Activity (30 min)
  • Wrap Up (5 - 10 min)
  • Extended Learning

Find problems in Ice Age puzzles and practice your debugging skills.

Teacher Links: Website | Lesson Recommendations Student Links: Reflection Journal | Student Handout

Lesson 5: Programming in Artist

Program | Programming | Artist

  • Warm Up (10 min)
  • Main Activity (30 min)
  • Wrap Up (10 - 15 min)
  • Extended Learning

Create beautiful images by programming the Artist.

Teacher Links: Website | Lesson Recommendations Student Links: Reflection Journal | Student Video | Student Video | Student Handout

Lesson 6: My Loopy Robotic Friends

Unplugged | Loop | Repeat

  • Warm Up (10 min)
  • Activity (30 min)
  • Wrap Up (5 min)
  • Extension Activities

Turn your friends into robots and tell them what to do using loops!

Teacher Links: Teacher Video Student Links: PDF

Lesson 7: Loops in Artist

Loop | Artist

  • Warm Up (15 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)

In this lesson, loops make it easy to make even cooler images with Artist!

Teacher Links: Website | Lesson Recommendations Student Links: Reflection Journal

Lesson 8: Nested Loops

Nested Loops | Loops | Bee | Maze

  • Warm Up (10 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)

Loops inside loops inside loops. What does this mean? This lesson will teach you what happens when you place a loop inside another loop.

Teacher Links: Website | Lesson Recommendations Student Links: Reflection Journal

Lesson 9: Nested Loops with Frozen

Loop | Nested Loop | Frozen

  • Warm Up (15 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)

Anna and Elsa have excellent ice-skating skills, but need your help to create patterns in the ice. Use nested loops to create something super COOL.

Teacher Links: Website | Lesson Recommendations Student Links: Reflection Journal

Lesson 10: Algorithms: Dice Race Unplugged

Unplugged | Dice Race | Algorithms

  • Warm Up (15 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)
  • Extended Learning

Learn how to describe a game from the computer's point of view in this lesson on algorithms.

Teacher Links: Unplugged Video | Teacher Video | Worksheet | Worksheet Answer Key | Assessment | Assessment Answer Key Student Links: Reflection Journal

Lesson 11: Introduction to Online Puzzles

Sequencing | Debugging | Loop | Ice Age | Maze | Artist

  • Warm Up (15 min)
  • Bridging Activity (15 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)

This lesson will give you practice in the skills you will need for this course.

Teacher Links: Website | Lesson Recommendations Student Links: Manipulatives | Reflection Journal

Lesson 12: Conditionals in Farmer

Conditionals | Farmer

  • Warm Up (15 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)
  • Extended Learning

You will get to tell the computer what to do under certain conditions in this fun and challenging series.

Teacher Links: Website | Lesson Recommendations Student Links: Reflection Journal

Lesson 13: Digital Citizenship

Common Sense Education | Personal Information | Private Information | Identity Theft

  • Warm Up (5 min)
  • Main Activity (35 min)
  • Wrap Up (15 min)
  • Assessment (10 min)

The internet is fun and exciting, but it's important to stay safe too. This lesson teaches you the difference between information that is safe to share and information that is private.

Teacher Links: Teacher Prep Guide | Website | Resource List Student Links: Reflection Journal

Lesson 14: Build a Star Wars Game

Star Wars | Event

  • Warm Up (15 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)

Feel the force as you build your own Star Wars game in this lesson.

Teacher Links: Website | Lesson Recommendations Student Links: Reflection Journal

Lesson 15: Functions: Songwriting Unplugged

Unplugged | Function

  • Warm Up (20 min)
  • Main Activity (20 min)
  • Wrap Up (5 min)
  • Assessment (5 min)
  • Extended Learning

Even rockstars need programming skills. This lesson will teach you about functions using lyrics from songs.

Teacher Links: Unplugged Video | Teacher Video | Lesson in Action Video | Worksheet | Assessment | Assessment Answer Key Student Links: Reflection Journal

Lesson 16: Functions in Artist

Function | Artist

  • Warm Up (15 min)
  • Bridging Activity - Functions (15 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)
  • Extended Learning

Make complex drawings more easily with functions!

Teacher Links: Website | Lesson Recommendations Student Links: Manipulatives | Reflection Journal

Lesson 17: Functions in Bee

Function | Bee

  • Warm Up (10 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)

Don't write too much code to gather all of the nectar and honey. Use functions instead!

Teacher Links: Website | Lesson Recommendations Student Links: Reflection Journal

Lesson 18: Functions in Harvester

Function | Harvester

  • Warm Up (10 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)

Functions will save you lots of work as you help the farmer with her harvest!

Teacher Links: Website | Lesson Recommendations Student Links: Reflection Journal

Lesson 19: Determine the Concept

Bee

  • Warm Up (10 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)

We aren't giving away any secrets! This lesson could use any of the skills you've learned so far.

Teacher Links: Website | Lesson Recommendations Student Links: Reflection Journal

Lesson 20: Build a Play Lab Game

Event | Play Lab

  • Warm Up (15 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)

Practice making games to share with your friends and family.

Teacher Links: Website | Lesson Recommendations Student Links: Reflection Journal

Lesson 21: Explore Project Ideas

Project | Define | Prepare | Try | Reflect

  • Day 1 - Explore Project Ideas (45 min)
  • Day 2 - The Design Process (45 min)
  • Day 3 - Build Your Project (45 min)
  • Day 4 & 5 - Present Your Project (45 min each)
  • Extension Activity

Here are several games and drawings. Play with each of them to get ideas for projects of your own!

Teacher Links: Worksheet | Rubric | Teacher Prep Guide Student Links: Reflection Journal

Lesson 22: The Design Process

Project

  • Day 2 - The Design Process (45 min)

Projects this big take time and plenty planning. Here, you will learn about the design process that you'll use to build your own creation.

Lesson 23: Build Your Project

Project

  • Day 3 - Build Your Project (45 min)

Get those hands ready for plenty of coding! It's time to start building your project.

Lesson 24: Present Your Project

Project

  • Day 4 & 5 - Present Your Project (45 min each)

Get ready to show off! It's time to present your finished project to your peers.

Lesson 25: Beyond Programming: The Internet

Unplugged | Internet

  • Warm Up (20 min)
  • Main Activity (20 min)
  • Wrap Up (15 min)
  • Assessment (5 min)

Ever wondered how information travels across the internet? It's not magic! This lesson will teach you the basics of how the internet works.

Teacher Links: Unplugged Video | Teacher Video | Manipulatives | Assessment | Assessment Answer Key Student Links: Reflection Journal

Lesson 26: Beyond Programming: Crowdsourcing

Unplugged | Crowdsourcing

  • Warm Up (20 min)
  • Main Activity (20 min)
  • Wrap Up (15 min)
  • Extended Learning

This lesson will teach you about crowdsourcing, the process of building a project with a team.

Teacher Links: Unplugged Video | Teacher Video | Worksheet Student Links: Reflection Journal