Overview
**Question of the Day: How can we use sprites to help us keep track of lots of information in our programs?**
In order to create more interesting and detailed images, the class is introduced to the sprite object. The lesson starts with a discussion of the various information that programs must keep track of, then presents sprites as a way to keep track of that information. Students then learn how to assign each sprite an image, which greatly increases the complexity of what can be drawn on the screen.
Vocab
- Dot notation - the way that sprites' properties are used in Game Lab, by connecting the sprite and property with a dot.
- Property - A label for a characteristic of a sprite, such as its location and appearance
- Sprite - A character on the screen with properties that describe its location, movement, and look.
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