Overview

**Question of the Day: How can we communicate to a computer how to draw shapes on the screen?** The class is introduced to Game Lab, the programming environment for this unit, and begins to use it to position shapes on the screen. The lesson covers the basics of sequencing and debugging, as well as a few simple commands. At the end of the lesson, students will be able to program images like the ones they made with the drawing tool in the previous lesson.

Vocab

New Code

Resources