Overview

**Question of the Day: How can previous blocks be combined in new patterns to make interesting movements?** The class learns to combine the velocity properties of sprites with the counter pattern to create more complex sprite movement. After reviewing the two concepts, they explore various scenarios in which velocity is used in the counter pattern, and observe the different types of movement that result. In particular, students learn how to simulate gravity. They then reflect on how they were able to get new behaviors by combining blocks and patterns that they already knew.

Resources