CS Discoveries 2019-2020

Unit 3

Resources

Unit 3 - Interactive Animations and Games

Lesson 1: Programming for Entertainment
Resources Preparation

For the Teachers

For the Students

  • Review the research resources linked in Code Studio
  • Print a copy of the activity guide for each group of three students
Lesson 2: Plotting Shapes
Resources Preparation

For the Teachers

For the Students

Lesson 5: Variables
Resources Preparation

For the Students

  • Review the level progression in Code Studio
Lesson 6: Sprites
Resources Preparation

For the Teachers

For the Students

  • (Optional) Print a copy of the activity guide for each student
Lesson 7: The Draw Loop
Resources Preparation

For the Teachers

  • Print and assemble the manipulatives.
  • Prepare the video.
Lesson 8: Counter Pattern Unplugged
Resources Preparation

For the Teachers

For the Students

  • Prepare materials for Labels and Values: index cards, post-its, or scraps of paper (2 in. by 2 in.) etc. (~ 50 per pair)
  • Prepare materials for Connectors: pieces of string, pens, or pipe-cleaners, etc. (~ 4 per pair)
  • Print copies of the manipulatives for each group or gather paper for students to use to make their boards.
  • Review the rules of the Variables Unplugged Activity to ensure you understand them and are prepared to answer questions, especially if you will be demonstrating them yourself.
  • Printed a copy of the activity guide for each student.
Lesson 9: Sprite Movement
Resources Preparation

For the Students

Lesson 10: Booleans Unplugged
Resources Preparation

For the Students

  • Read the Forum
  • Print a copy of the activity guide for each student
  • (Optional) Gather objects with similar but varying features to use instead of the worksheet (LEGO bricks work well, a mixed bag of candy can be fun as well)
Lesson 12: Conditionals and User Input
Resources Preparation

For the Students

Lesson 14: Project - Interactive Card
Resources Preparation

For the Teachers

For the Students

  • Read the Forum
  • Print out a copy of the project guide for each student
Lesson 16: Collision Detection
Resources Preparation

For the Teachers

For the Students

  • Print copies of the activity guide such that each pair of students has a part A and a part B
Lesson 20: The Game Design Process
Resources Preparation

For the Students

  • Print copies of the the project guide if you will be giving students physical copies. Please note that this project guide is intentionally filled out. (See notes in Lesson Plan.)
Lesson 21: Using the Game Design Process
Resources Preparation

For the Teachers

For the Students

  • Print one copy of the project guide for each student or pair of students
Lesson 22: Project - Design a Game
Resources Preparation

For the Teachers

For the Students

  • Print copies of the project guide, one for each student / pair of students
  • Print copies of the rubric, one for each student / pair of students
  • Print copies of the peer review guide, one for each student / pair of students
  • Review sample games in Code Studio